Crush Island worked with director Doug Liman and the Outsyders to create previz and animation for the VR film: Asteroid which saw it debut at the Venice film festival.
 All previz and animation work was done in Unreal engine. Animation required motion capture clean up with heavy editing to make the characters appear to be in zero-g. 
The brawl in the capsule had to be completely keyframed in Unreal engine sequencer.
Back to Top